Talk:Bandits

Before (27/05/2012) changes
Since the 27/05/2012 changes, being a Bandit is no longer an ingame status.

Bandits are players who have committed murder on a Survivor player, thus lowering their Humanity level. When one becomes a bandit, you get a different skin that is easily distinguished from the survivor skin.


 * Bandit status is received when a player's humanity falls below 0.
 * Bandits will receive survivor status at 2000 humanity.

If you die as a Bandit you will still respawn with the basic equipment, however you do not revert back to a Survivor.

The Humanity value is currently no longer shown. Also Rocket hinted that the bandit-system will soon be removed.

Common locations: Who 'we'? What 'Report'?)
http://dayzwiki.com/wiki/index.php?title=Bandits&diff=next&oldid=5875 I wrote :  We cannot pinpoint exactly the bandits, but according to report, they are mostly seen at these lcoations :.

SEi removed this line and asked ''Common locations: Who 'we'? What 'Report'?''.

My answer is : we = the player, reports = chat, when dead players tell us where they were killed.

I don't know what was wrong with my text (expect 2 spellings mistakes) and i thought it add an explanation to the line. Anyway i'm fine with the edit and only added an answer to the question.

--762x51mm 02:26, 9 June 2012 (MDT)


 * the line was "We cannot pinpoint exactly the bandits, but according to report, they are mostly seen at these lcoations" - "We" the wiki is a wiki and not a person - 'report' could be a printed report or talk in chat or heard on the radio or.... So bottom up the page now have the same 'fact' but without 'loose' chatter. - I hope this explains why i removed the text - If not then just add the text again or comment here. - sEi (Talk) 10:58, 10 June 2012 (MDT)