Blaze

{{RangedWeaponPage

.308 WIN Tracer Rounds
 * wpnVer = 1.06
 * wpnName =
 * wpnImg = Blaze 95 Double Rifle Wood.png
 * wpnType = Rifle
 * wpnAmmo = .308 WIN Rounds
 * wpnRepair = Gun Cleaning Kit


 * wpnSize = 6x3
 * wpnWgt = 2820
 * wpnAbso = 0

Low (1 shot double) 200m - 800m (Hunting Scope)
 * wpnFM = Single, Double
 * wpnRng = High
 * wpnROF = High (2 shots single)
 * wpnDex = 2.65
 * wpnRecoil = Medium
 * wpnNoise = 4 (Loud)
 * wpnZero = 200m (Hip-Fire/Iron Sights)
 * wpnMag =
 * wpnScope = Hunting Scope
 * wpnHG =
 * wpnBS =
 * wpnMuz =
 * wpnLight =
 * wpnBi =
 * wpnStab =
 * wpnUnder =
 * wpnWrap = Ghillie Rifle Wrap


 * wpnLoc = Town, Village, Hunting
 * wpnRare = Uncommon
 * wpnVariant =


 * wpnIGDesc = Double barrelled hunting rifle. It is equipped with a single lock action. The rifle is uncocked after every shot. The notches that hold the mounting base are positioned directly above the chambers. The barrels float freely while the point of impact remains constant.


 * mainBodyDesc = The {{PAGENAME}} is a type of {{{wpnType|ranged weapon}}} in DayZ Standalone. Its low recoil and dual barrel configuration allows for immediate follow-up shots making it capable of engaging targets at medium range with ease. The same attributes make it semi-effective in close quarters, limited mostly by having to reload after two shots.


 * wpnOverview =


 * Scopen1 = Hunting Scope
 * Scopel1 = Hunting Scope
 * Scopei1 = HuntingScope.png
 * Wrapn1 = Ghillie Rifle Wrap
 * Wrapl1 = Ghillie Rifle Wrap
 * Wrapi1 = GhillieGunWrapTan.png
 * intMag = 2-Rounds


 * craftDesc = NOTE: Because Spraypaint is not spawning on vanilla servers, as of 1.04, the {{PAGENAME}} cannot be painted in any way.
 * Ing1n1 = Blaze
 * Ing1i1 = Blaze 95 Double Rifle Wood.png
 * Ing1s1 = large
 * Ing2n1 = Spraypaint
 * Ing2i1 = BlackSpraycan.png
 * Ing2a1 = 0.25
 * Resn1 = Blaze
 * Resi1 = Blaze_95_Double_Rifle_Black.png
 * Ress1 = large


 * Ing1n2 = Blaze
 * Ing1i2 = Blaze 95 Double Rifle Wood.png
 * Ing1s2 = large
 * Ing2n2 = Spraypaint
 * Ing2i2 = GreenSpraycan.png
 * Ing2a2 = 0.25
 * Resn2 = Blaze
 * Resi2 = Blaze 95 Double Rifle Green.png
 * Ress2 = large


 * Ing1n3 = Blaze
 * Ing1i3 = Blaze 95 Double Rifle Green.png
 * Ing1s3 = large
 * Ing2n3 = Spraypaint
 * Ing2i3 = BlackSpraycan.png
 * Ing2a3 = 0.25
 * Resn3 = Blaze
 * Resi3 = Blaze 95 Double Rifle Black.png
 * Ress3 = large


 * Ing1n4 = Blaze
 * Ing1i4 = Blaze 95 Double Rifle Black.png
 * Ing1s4 = large
 * Ing2n4 = Spraypaint
 * Ing2i4 = GreenSpraycan.png
 * Ing2a4 = 0.25
 * Resn4 = Blaze
 * Resi4 = Blaze 95 Double Rifle Green.png
 * Ress4 = large


 * triv1 = Until 0.55, {{PAGENAME}} was chambered in "7.62x54mmR" which was even named 7.62x51mm for a time (see: 7.62x54mmR Trivia).
 * triv2 = Its Snaploader was not updated until 0.57, making it useless in 0.55 where the Blaze was changed from the old 7.62x54mmR to .308 Winchester.
 * triv3 = The {{PAGENAME}} was called the Blaze 95 Double Rifle before 0.60.
 * triv4 = The {{PAGENAME}} is based on the Blaser BBF-95 over/under double rifle. The real B95 is a single-action rifle that must be cocked after every shot, whereas the Blaze 95 more closely matches the double-action B97 in its ability to fire a second shot immediately.

Gallery
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