SK 59/66

{{RangedWeaponPage

7.62x39mm Tracer Rounds
 * wpnName =
 * wpnImg = SKS.png
 * wpnType = Rifle
 * wpnAmmo = 7.62x39mm Rounds
 * wpnRepair = Gun Cleaning Kit


 * wpnSize = 9x3
 * wpnWgt = 3850
 * wpnAbso = 0
 * intMag = 10 Round

2 ((Quiet) Plastic Bottle Suppressor) 100m - 1300m ((100m default) PU Scope) SK 59/66 Bayonet
 * wpnFM = Semi-Auto
 * wpnRng = Medium
 * wpnROF =Medium (~480 rounds/min)
 * wpnDex = 2.5 (Very Slow)
 * wpnRecoil = High
 * wpnNoise = 4 (Loud)
 * wpnZero = 50m - 300m ((100m default) Hip-Fire/Iron Sights)
 * wpnScope = PU Scope
 * wpnMuz = Plastic Bottle Suppressor
 * wpnWrap = Ghillie Rifle Wrap


 * wpnLoc = Military
 * wpnRare = Uncommon
 * wpnVariant = Green, Black


 * wpnIGDesc = A ten-shot semi-automatic rifle, fed from an internal magazine. Older model, but still reliable. Uses 7.62x39mm rounds.


 * mainBodyDesc = The {{PAGENAME}} is a semi-automatic carbine in DayZ Standalone. Featuring a 10-round internal magazine, the {{PAGENAME}} is a mid/late-game, mid-range, tier 3 rifle chambered in 7.62x39mm.


 * wpnOverview = Based on the Yugoslavian SKS M59/66, a variant of the SKS, the Samozaryadnyj Karabin sistemy Simonova, 1945, "SKS-45" for short, or simply "SKS" as we know it, is a semi-automatic carbine rifle designed by Sergei Simonov in 1943. It is chambered to fire the now common 7.62x39mm round the same as its eventual successor: the legendary AK-47. It features a top-loading, ten round internal magazine and is operated by a spring-loaded bolt-carrier and gas piston rod.

Its simple design belies its excellent capabilities, as it features manually-adjustable sights which can be set for up to 1000 meters. Capability like this drew enough attention to see it tested against the enemies of the Soviets towards the end of World War 2, and formal adoption by the military in 1949. Though it was already being phased out of service with the Soviets as early as 1955, it would continue to see wide use both in its home market and in many other places around the world up through the 80's and 90's, and even sees ceremonial use today.


 * Scopen1 = PU Scope
 * Scopel1 = PU Scope
 * Scopei1 = PUScope2.png
 * Muzn1 = Plastic Bottle Suppressor
 * Muzl1 = Plastic Bottle Suppressor
 * Muzi1 = ImprovisedSuppressor.png
 * Muzn2 = SK 59/66 Bayonet
 * Muzl2 = SK 59/66 Bayonet
 * Muzi2 = sksbayonet1.png
 * Wrapn1 = Ghillie Rifle Wrap
 * Wrapl1 = Ghillie Rifle Wrap
 * Wrapi1 = GhillieGunWrapTan.png


 * craftDesc = NOTE: Because Spraypaint is not spawning on vanilla servers, as of 1.11, the {{PAGENAME}} cannot be painted in any way.
 * Ing1n1 = SK 59/66
 * Ing1i1 = SKS.png
 * Ing1s1 = large
 * Ing2n1 = Spraypaint
 * Ing2i1 = GreenSpraycan.png
 * Ing2a1 = 0.25
 * Resn1 = SK 59/66
 * Resi1 = SKSGreen.png
 * Ress1 = large
 * Ing1n2 = SK 59/66
 * Ing1i2 = SKS.png
 * Ing1s2 = large
 * Ing2n2 = Spraypaint
 * Ing2i2 = BlackSpraycan.png
 * Ing2a2 = 0.25
 * Resn2 = SK 59/66
 * Resi2 = SKSBlack.png
 * Ress2 = large
 * Ing1n3 = SK 59/66
 * Ing1i3 = SKSGreen.png
 * Ing1s3 = large
 * Ing2n3 = Spraypaint
 * Ing2i3 = BlackSpraycan.png
 * Ing2a3 = 0.25
 * Resn3 = SK 59/66
 * Resi3 = SKSBlack.png
 * Ress3 = large
 * Ing1n4 = SK 59/66
 * Ing1i4 = SKSBlack.png
 * Ing1s4 = large
 * Ing2n4 = Spraypaint
 * Ing2i4 = GreenSpraycan.png
 * Ing2a4 = 0.25
 * Resn4 = SK 59/66
 * Resi4 = SKSGreen.png
 * Ress4 = large


 * triv1 = Prior to being released in 0.33, the {{PAGENAME}} was able to be equipped with a Long Range Scope. This ability lasted only two days on the Experimental branch, beginning with 0.33.114792 and ending with 0.33.114855.

Gallery
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