SG5-K

{{RangedWeaponPage


 * wpnName =
 * wpnImg = MP5-K.png
 * wpnType = Submachine Gun
 * wpnAmmo = 9x19mm Rounds
 * wpnRepair = Gun Cleaning Kit


 * wpnSize = 5x3
 * wpnWgt = 1840
 * wpnAbso = 0
 * intMag= 1-Round (Chambered Round)

3-Round Burst Semi Auto Medium (~480 rounds/min (Semi-Auto)) 2 ((Quiet) Pistol Suppressor/Plastic Bottle Suppressor) 25m - 100m ((25m default) Combat Sights/RVN Sights) 25m - 200m ((25m default) Baraka Sights) 100m - 600m ((100m default) ATOG 4x32 Scope) 30rd SG5-K Mag Combat Sights RVN Sights ATOG 4x32 Scope SG5-K Rail Handguard SG5-K Compensator Plastic Bottle Suppressor
 * wpnFM = Full Auto
 * wpnRng = Very Low
 * wpnROF = Very High (~900 rounds/min (Full-Auto))
 * wpnDex = 3.2 (Fast)
 * wpnRecoil = Medium
 * wpnNoise = 5 (Very Loud)
 * wpnZero = 25m (Hip-Fire/Iron Sights)
 * wpnMag = 15rd SG5-K Mag
 * wpnScope = Baraka Sights
 * wpnHG = SG5-K Polymer Handguard
 * wpnBS = SG5-K Folding Buttstock
 * wpnMuz = Pistol Suppressor
 * wpnLight = Universal Flashlight


 * wpnLoc = Military
 * wpnRare = Rare


 * wpnIGDesc = Selective-fire submachine gun, fed from a detachable magazine. Very high rate of fire. Uses 9×19mm rounds.


 * mainBodyDesc = The {{PAGENAME}} is a select-fire submachine gun in DayZ Standalone. Infrequently found in military installations around Chernarus, the {{PAGENAME}} is a mid-sized, tier 3 submachine gun chambered in 9x19mm Rounds


 * wpnOverview =

Suppressor
 * Magn1 = 15rd SG5-K Mag
 * Magl1 = 15rd SG5-K Mag
 * Magi1 = Mag_MP5_15Rnd.png
 * Magn2 = 30rd SG5-K Mag
 * Magl2 = 30rd SG5-K Mag
 * Magi2 = 30Rnd MP5 Magazine.png
 * Scopen1 = Baraka Sights
 * Scopel1 = Baraka Sights
 * Scopei1 = RedDotSight.png
 * Scopen2 = Combat Sights
 * Scopel2 = Combat Sights
 * Scopei2 = M68Optic.png
 * Scopen3 = RVN Sights
 * Scopel3 = RVN Sights
 * Scopei3 = T3N RDS Optics.png
 * Scopen4 = ATOG 4x32 Scope
 * Scopel4 = ATOG 4x32 Scope
 * Scopei4 = Acog Optics3.png
 * HGn1 = SG5-K Polymer Handguard
 * HGl1 = SG5-K Polymer Handguard
 * HGi1 = Mp5handguard.png
 * HGn2 = SG5-K Rail Handguard
 * HGl2 = SG5-K Rail Handguard
 * HGi2 = Mp5railhandguard.png
 * BSn1 = SG5-K Folding Buttstock
 * BSl1 = SG5-K Folding Buttstock
 * BSi1 = Oembuttstock.png
 * Muzn1 = Pistol Suppressor
 * Muzl1 = Pistol Suppressor
 * Muzi1 = PBS.png
 * Muzn2 = SG5-K Compensator
 * Muzl2 = SG5-K Compensator
 * Muzi2 = Mp5compensator.png
 * Muzn3 = Plastic Bottle
 * Muzl3 = Plastic Bottle Suppressor
 * Muzi3 = ImprovisedSuppressor.png
 * Lightn1 = Universal Flashlight
 * Lightl1 = Universal Flashlight
 * Lighti1 = Weaponflashlight.png


 * triv1 = The weapon in-game is a Heckler & Koch MP5K-PDW with a Picatinny claw-rail along the top of the receiver to mount optics. Originally, the model in-game had an ambidextrous 4-position trigger group, indicating a 3 round burst mode, but this has since been changed to a 3-position to represent the available firemodes in the game. (As of update 1.13 this is incorrect, as it now has burst-fire capabilities)
 * triv2 = The fire selector does not move when changing fire modes and the weapon will fire despite the model being on Safe, due to engine limitations and the absence of a safety mode in game.
 * triv3 = The model also lacks the threaded barrel for attaching suppressors, although it is still possible to attach a Pistol Suppressor.
 * triv4 = It is possible to equip both the suppressor and compensator on the weapon, however due to the way the compensator works, it is hidden from view by the suppressor mounted onto it.
 * triv5 = As with most other weapons in game, the SG5-K must be equipped with the SG5-K Rail Handguard to equip the Universal Flashlight.

Gallery
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