Developers



The following is a list of people involved the development of DayZ Standalone. It is important to note that development of the game is not limited to the people whose names you see below -- DayZ Standalone is worked on by several connected teams at Bohemia Interactive that include dozens of people. Additionally, given their common parent company, they share some resources in the form of assets, programming, and more with their sister product Arma III.

Current Team

 * Julien Vida - Executive Producer
 * Tim Pulsmeier - Associate Producer
 * Adam Franců (Sumrak) - Project Lead (prev. Senior Map Designer)
 * Miroslav Maněna - Lead Programmer
 * Viktor Kostik - Animation Lead


 * David Foltýn - Publishing Team

Senior Leadership

 * Creator - Dean "Rocket" Hall
 * Project Lead / Development Manager - David Durčák
 * Creative Director - Brian Hicks
 * Lead Producer - Eugen Harton

Game Design

 * Lead Designer - Peter Nespešný
 * Designer - Ian Tomasik
 * Designer / Scripter - Boris Vacula

World Design

 * Environment Artist - Mark Gill
 * (Former) Map Designer - Arseny Smirnov

Art

 * Global Art Manager - Chris Torchia
 * Artist - Marcin Pindara
 * Artist - Luboš Lednár

Animation

 * Technical Animator -- Adam Oresten

Sound

 * Junior Sound Designer - Kryštof Havel

Gameplay Programmers

 * Lead - Miroslav (Mirek) Maněna
 * Programmer - Adrian Turcanu

Engine Programmers (Enfusion)

 * Lead Programmer - Filip (Fido) Doksanský
 * Programmer - Volodymyr Syvochka

Quality Assurance (QA)

 * Team Lead - Ondrej Klima

Community

 * Community Manager - Zuzana Cinková
 * Brand Manager - Martin Čulák
 * Brand Manager - Anna Buenafe
 * Community Manager - Jakub Vambersky

Survivor GameZ

 * Lead - Louis Doran

Creative Direction & Consulting

 * Creative Director - Ivan Buchta (Chernarus+)
 * Lead Programmer - Martin Slavkov