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===Bleeding=== ''See Also: [[Bleeding]]''<br /> The most common method of losing Blood is '''Bleeding''' from wounds received during an injury. While a character is bleeding, they lose a certain amount of Blood per second until the wound is bandaged or clots on its own. How much Blood is lost depends on the severity and location of the wound. Characters can also sustain multiple wounds with each wound causing additional blood loss. In the event a Survivor receives multiple wounds, each one will have to be bandaged to completely stop the bleeding. Characters can be wounded anywhere on their body with the location of the wound largely affecting the amount of Blood lost from bleeding. Typically, wounds to the hands or feet will cause less blood loss than wounds to the arms and legs, which themselves cause less blood loss than wounds to the head and torso. {| class="wikitable" !Wound Severity !Locations !{{tooltip|Blood Loss*<br /><small>per minute</small>|per wound}} !{{tooltip|Total Blood Loss|if untreated}} |- !Minor | style="text-align: center;" |Hands, Feet | style="text-align: center;" |36 | style="text-align: center;" |180 |- !Moderate | style="text-align: center;" |Arms, Legs | style="text-align: center;" |216 | style="text-align: center;" |1080 |- !Severe | style="text-align: center;" |Torso, Head | style="text-align: center;" |360 | style="text-align: center;" | 1800 |- ! colspan="4" |Clot Time: ~5 minutes |} <small>*Values are approximate averages and depend on several other factors</small>
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