This article refers to the Chernarus terrain only. For the Livonia variant, see Livonia:Settlements.
Settlements are built-up, named and road-connected communities found across the South Zagoria region of Chernarus. Settlements are one of, if not thee most, popular sources of loot amongst survivors; settlements tend to experience varying levels of survivor traffic based on their size and facilities, and are often a critical component of navigating the abandoned region.
Types of Settlements[ | ]
Settlements come in varying sizes and forms, from isolated rural mountainous villages to sprawling urbanised coastal towns - these are listed in descending order:
Major Town | The largest and most sprawling urban settlements, typically characterised by churches and a town hall. Major towns also tend to have their own regional importance, with military facilities and high foot traffic being commonplace. | e.g. Chernogorsk | |
Town | A paved and established settlement, larger and more diverse in loot than a village, but may lack the amenities of major towns. Tend to feature a police staion or medical center. | e.g. Krasnostav | |
Village | Villages are abundant and a Survivor favourite. Villages feature an assortment of houses and ocassionally a general store, and are less-travelled than their larger counterparts. | e.g. Mogilevka |
Subcategories
This category has the following 3 subcategories, out of 3 total.