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Revision as of 14:24, 30 December 2016
In DayZ Standalone, clothing refers to any equipment, fabric or material that a player's character can wear on his or her person for visual and/or protective purposes. Clothing can be found in the various locations around Chernarus as determined by the CLE.
Clothing Stats
All clothing in DayZ Standalone provides one or more benefits to the wearer.
Protective
Stat | Description |
---|---|
Ballistic | Reduces incoming damage from both projectile AND melee attacks. |
Bleed | Reduces the chance the wearer will bleed after sustaining a melee attack. |
Shock | Reduces incoming Shock damage from both projectile AND melee attacks. |
Biological | Reduces the chance the wearer will become infected with or receive a transmissible disease.* |
Environmental
Stat | Description |
---|---|
Insulation | How much heat the clothing helps retain. |
Absorbency | How much water the clothing will absorb if the wearer gets wet. |
Utility
Stat | Description |
---|---|
Capacity | How much storage space the clothing has. |
Weight | How heavy the clothing is.* |
*As of 0.59 the stat does not appear to have any effect as their respective feature(s) may not be completely implemented.
Clothing Slots
A player's character has 10 slots available for clothing. Each slot corresponds to a part of the player character's body and allows for a specific type of clothing to be worn there. The slots are:
- Head
- Eyes
- Face
- Top
- Chest
- Back
- Arms
- Hands
- Legs
- Feet
Head
Eyewear
Hats
Helmets
Masks
Accessories
Upper Body
Shirts and Jackets
Holsters
Hands & Arms
Vests
Lower Body
Pants
Boots and Shoes
Camouflage Clothing
Head
Body
Planned Clothes
Note: Items found in the game files are mostly work-in-progress and some may not end up in-game.
- Head
- Baseball Cap ("D" variant)
- Headband
- NBC Hood
- Surgical Mask
- Tactical Helmet
- Shirts & Jackets
- Vests
- Pants
- Shoes
- Other