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=== Sway === [[File:Sway.jpg|frameless|right|400px]] Weapon sway represents the inherent movement of a weapon in your hands both as you stay still and while you are moving. If not managed properly it makes it harder for you to aim and shoot accurately. It is most noticeable when aiming down the sights of a weapon at distance. Some factors that influence it: * '''Stance'''- Your stance affects how you handle a weapon. In general, you are more precise when crouched down than standing, and the most precise when prone. * '''Breath Control'''- Holding your breath {{Key|L Ctrl}} temporarily helps to stabilize your aim for precision shooting. But holding your breath drains your stamina, so use this just before you are ready to take your shot. <!-- * [[Attachments|'''Attachments''']]- Some guns can use a [[ATLAS Bipod|bipod]]. If you are prone with a bipod deployed you will have much less sway, while if you are crouching or standing with it deployed it will provide no benefit. !--> * '''Fatigue'''- Has a detrimental effect upon your sway, by producing both inherent sway of your gun and your breath, simulating the difficulty of handling a weapon when exhausted. Fatigue is accumulated while running; before taking a shot, slow down or stop for a few seconds and wait for your breathing to steady. * '''Health'''- Suffering from [[Character Status|limb injuries]] will make it harder to handle a weapon, negatively affecting your sway. In general, sustaining damage will make it harder to aim; it will cause your health & blood to drop making your vision blurry and less colorful. * '''[[Brain Prion Disease]]'''- If a player has consumed [[Human Steak|human meat]], they will contain the non-curable [[Brain Prion Disease]]. This will cause the player to giggle and have bursts of uncontrollable shakes, making aiming difficult.
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