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⚫ | '''Cooking''' is the process of turning raw [[Food and Drink|food]] -- such as meat collected by [[hunting]] wild animals or produce grown via [[horticulture]] -- into prepared food using a variety of methods, and is one of the main sources of [[Character Status|energy]] for people surviving in the wilderness. |
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⚫ | |||
+ | Players are able to utilize a variety of cooking methods, all of which are accomplished with one of three tools: |
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⚫ | '''Cooking''' is the process of turning raw [[Food and Drink|food]] -- such as meat collected by [[ |
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+ | # [[Long Wooden Stick]] |
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⚫ | |||
+ | # [[Cooking Pot]] |
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+ | # [[Frying Pan]] |
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⚫ | |||
⚫ | |||
{{Clear|left}} |
{{Clear|left}} |
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== Why Cook? == |
== Why Cook? == |
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− | The process of converting raw food into other states has several purposes behind it, but the primary drive to do so is making the food more useful to players. For meat, that means killing potential diseases to make it safe for consumption; for produce, |
+ | The process of converting raw food into other states has several purposes behind it, but the primary drive to do so is making the food more useful to players. For meat, that means killing potential diseases to make it safe for consumption; for produce, preventing it from rotting and becoming unsafe to eat after sitting too long. |
− | |||
⚫ | Food typically has [[Food and Drink#Comparison Tables|varying nutritional value]] between its different states, meaning that certain ways of preparing it |
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⚫ | |||
− | Storage is the primary factor in the use of drying as a cooking method, as a matter of fact. It usually has the least nutritional value of all the methods, but presumably allows for the longest standby time before becoming spoiled. If you wish to consume meat immediately, it would make the most sense to boil it or bake it for maximum nutrition. |
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Overcooking food, regardless of what is being cooked and the method used, will result in the food becoming burned. Burned food is essentially a waste, because it cannot be eaten without making the person sick. |
Overcooking food, regardless of what is being cooked and the method used, will result in the food becoming burned. Burned food is essentially a waste, because it cannot be eaten without making the person sick. |
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;Fruits & Vegetables |
;Fruits & Vegetables |
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* [[Apple]] |
* [[Apple]] |
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+ | *[[Pear]] |
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− | * [[Blue-coloured Berries]] |
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+ | *[[Plum]] |
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+ | * [[Elderberries]] |
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* [[Green Pepper]] |
* [[Green Pepper]] |
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* [[Potato]] |
* [[Potato]] |
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* [[Pumpkin Slices]] |
* [[Pumpkin Slices]] |
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− | * [[ |
+ | * [[Rose Hips]] |
* [[Tomato]] |
* [[Tomato]] |
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* [[Zucchini]] |
* [[Zucchini]] |
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* [[Cow Steak]] |
* [[Cow Steak]] |
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* [[Deer Steak]] |
* [[Deer Steak]] |
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− | * [[Fox Steak]] |
+ | * [[Fox Steak]] (<u>not implemented as at patch 1.06</u>) |
* [[Goat Steak]] |
* [[Goat Steak]] |
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* [[Human Steak]] |
* [[Human Steak]] |
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* [[Mackerel Fillet]] |
* [[Mackerel Fillet]] |
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* [[Pig Steak]] |
* [[Pig Steak]] |
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− | * [[Rabbit Leg]] |
+ | * [[Rabbit Leg]] (<u>not implemented as at patch 1.06</u>) |
* [[Sheep Steak]] |
* [[Sheep Steak]] |
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* [[Wolf Steak]] |
* [[Wolf Steak]] |
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;Other |
;Other |
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− | * [[Animal Lard]] |
+ | * [[Animal Lard|Animal Fat]] |
== How to Cook == |
== How to Cook == |
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− | === Long Wooden Stick === |
+ | === Method 1: Long Wooden Stick === |
− | [[File:CookingWithAStick_1.jpg|frameless|right|300px]] |
+ | <br />[[File:CookingWithAStick_1.jpg|frameless|right|300px]]'''Note:''' |
⚫ | |||
− | Using a stick is the simplest method of cooking in DayZ. Players can obtain a [[Long Wooden Stick]] by using a [[Knife|knife]] to cut one from a [[Vegetation|tree]]. Once they have obtained a stick, they only need to put the stick in their hands and attach the item to be cooked (only one at a time) in order to prepare it for cooking. A [[Fireplace|fire]] of some sort is necessary to then cook the food, as it is with all methods. Players can use any form of fireplace to cook items this way, including those found inside of certain houses. |
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+ | * This method leaves the player vulnerable whilst cooking because you have to sit and stay still whilst the item cooks as you hold it. |
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+ | * House Fireplaces have 1-3 cooking slots attached so the Stick method may be unnecessary unless you want to cook more items than the Fireplace allows. |
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+ | Note: <u>House fireplaces with 1 cooking slot do '''NOT''' allow this cooking method as at Patch 1.08.</u> |
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− | Once the player has the stick and food item ready to be cooked, and they are sitting close to a fire, they must then select the option ''Point the Stick Towards the Fire'' to do the action described. They must then remain still (moving will cancel pointing the stick at the fire) while the food heats up and eventually changes its state. Once the food has become cooked, detach it from the stick quickly or it will become burned soon enough. |
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+ | <br /> |
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− | |||
⚫ | |||
+ | # Obtain a [[Long Wooden Stick]] by using a [[Knife (disambiguation)|Knife]] to cut one from a bush or interacting with a bush with empty hands (using empty hands can cause [[bleeding]] if unlucky and damages gloves). |
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+ | # Combine a long wooden stick with a [[Knife (disambiguation)|Knife]] to sharpen it. |
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+ | # Put the Stick in your empty hands and attach the food to be cooked in order to prepare it for cooking. <u>Only '''one''' item at a time can be cooked this way.</u> |
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+ | # A [[Fireplace|Fire]] of some sort is necessary to then cook the food. Either build your own or use one of the natural Fireplaces found inside of certain houses. |
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+ | # Place stick in hand with food item attached, stand close to the fire and then select the option ''<nowiki/>'<nowiki/>'''Roast'<nowiki/>''''' to do the action described. Your character will sit and hold the stick in place while the action is being performed. |
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+ | # Click and hold until the Cooking circle fills one revolution (approximately 1m30sec) and the item changes state visibly. Do not hold click on the circle for too long past the first revolution or you risk '''Burning''' your food. |
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+ | # Remove the Food item from the stick and enjoy consuming or cook another piece. |
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{{Clear|right}} |
{{Clear|right}} |
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− | === Cooking Pot === |
+ | === Method 2: Cooking Pot === |
⚫ | |||
− | [[File:FireplaceTypes.jpg|frameless|right|300px]] |
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+ | '''<u>Note:</u>''' |
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⚫ | While it does have to be found as loot rather than being gathered practically anywhere as a [[Resources|resource]] like the |
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+ | *When cooking with Water in the Pot, it purifies the water within which can then be drunk straight from the Pot or poured into [[Plastic Bottle]], [[Canteen|Canteens]] or a [[Leather Bottle]] without [[Cholera]] risks. |
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− | To cook with the pot, players must first choose a desired cooking method and prepare the pot accordingly. Then, they can add up to four slots worth of food items at a time to the pot. After you have completed preparations, simply add the pot full of food to the fireplace and wait for it to heat up. After a short time ('''1min 30'''), the food will be cooked and can then be consumed. In order to check on the food, players must remove the pot from the fire to view its inventory; this is in contrast to the stick which allows you to watch the food as it is being cooked. |
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+ | *To empty a Pot of Water for a cooking method, put the Pot in your hands, look at your feet and choose the ''''''Empty Pot'''''<nowiki/>' option. |
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− | Details can be found below on how to perform each method of cooking with the pot. |
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+ | *Food items and Pots retain heat when cooked and if stored in clothing or inventory on the Upper/Lower body can be used to keep a player warm. Be wary of overheating! |
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⚫ | |||
⚫ | *While it does have to be found as loot rather than being gathered practically anywhere as a [[Resources|resource]] like the Long Wooden Stick: the [[Cooking Pot]] is arguably far more versatile, making it worth your time (and Inventory space as it can store items within itself) to carry one around if you plan to cook regularly. It can be used in conjunction with a [[Portable Gas Stove]], any kind of advanced [[Fireplace]] found in houses, player-created Stone Ovens, or alongside a [[Cooking Tripod]]. |
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− | + | ==== Cooking Methods: ==== |
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+ | There are three (3) possible cooking methods when using this piece of equipment: |
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⚫ | |||
− | <u>Burned</u> -- Cook in a pot that is otherwise empty: no water, no lard. |
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⚫ | |||
− | {{Clear|right}} |
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⚫ | |||
+ | * '''Drying''' -- Cook in a pot that is otherwise empty (<u>No Water, no Fat</u>) whilst keeping items to be cooked under 100 degrees or else your items will become '''Burnt''' very quickly. |
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+ | |||
+ | # To cook with the pot,: choose a desired Cooking method and prepare the pot accordingly. Up to 12 slots worth of food items at a time can be added to the pot. |
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+ | # After you have completed preparations: add the Pot full of food to the fireplace and wait for it to heat up. |
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+ | # After a short time ('''approximately 1min 30 secs'''), the food will be cooked. The changes in Food Cooking states are visible once the player is watching the Pot in the fireplace menu and the food items can be hovered over to see their state. An audible sound change will also tell when something is ready by a consistent rolling, bubbling sound. |
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+ | # Remove the Pot from the fire and any food item within to consume. |
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+ | |||
+ | === Method 3: Frying Pan === |
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+ | This utensil '''<u>cannot</u>''' hold water so it limits your cooking methods to '''Baking''' and '''Drying''' and can be used in conjunction with a [[Portable Gas Stove]] - thus giving a very quick and portable cookfire system; albeit with fewer options. <br /> |
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+ | |||
+ | ==== Cooking Methods: ==== |
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+ | There are two (2) possible cooking methods when using this piece of equipment: |
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+ | |||
+ | * '''Baking''' -- Starting with an empty pan: add [[Fat]] as an attachment. |
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+ | * '''Drying''' -- Cook in a pan that is otherwise empty whilst keeping items to be cooked under 100 degrees or else your items will become '''Burnt''' very quickly. |
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+ | |||
+ | <br /> |
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+ | |||
+ | # To cook with the pan,: choose a desired Cooking method and prepare the pot accordingly. Up to 12 slots worth of food items at a time can be added to the pan. |
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+ | # After you have completed preparations: add the Pan full of food to the fireplace and wait for it to heat up. |
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+ | # After a short time ('''approximately 1min 30 secs'''), the food will be cooked. The changes in Food Cooking states are visible once the player is watching the Pan in the fireplace menu and the food items can be hovered over to see their state. An audible sound change will also tell when something is ready by a consistent hissing and frying sound. |
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+ | # Remove the Pan from the fire and any food item within to consume. |
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+ | |||
+ | <br />{{Poison|Consuming burned food will make you sick.}}{{Clear|right}} |
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== Visual Examples == |
== Visual Examples == |
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− | <gallery mode=" |
+ | <br /><gallery mode="nolines" heights="125"> |
File:Steak.png|Raw |
File:Steak.png|Raw |
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− | File: |
+ | File:Baked CowSteak.png|Baked |
File:Cookedboarsteak.png|Boiled |
File:Cookedboarsteak.png|Boiled |
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− | File: |
+ | File:Dried CowSteak.png|Dried |
File:Burnedboarsteak.png|Burned |
File:Burnedboarsteak.png|Burned |
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</gallery> |
</gallery> |
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− | <gallery mode=" |
+ | <gallery mode="nolines" heights="125"> |
File:Zucchini.png|Raw |
File:Zucchini.png|Raw |
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− | File: |
+ | File:Zucchini Baked.png|Baked |
File:Boiled Zucchini.png|Boiled |
File:Boiled Zucchini.png|Boiled |
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File:Dried Zucchini.png|Dried |
File:Dried Zucchini.png|Dried |
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− | File: |
+ | File:Zucchini Burned.png|Burned |
File:RottenZucchini.png|Rotten |
File:RottenZucchini.png|Rotten |
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</gallery> |
</gallery> |
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+ | ==Media== |
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− | |||
+ | {{#ev:youtube|TlbuSBOGM50|400|inline|}} |
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− | == Trivia == |
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− | * As of [[Changelog|0.61]], the [[Frying Pan]] is not able to be used in cooking. It cannot be filled with water, and cooking with it while empty burns the food being cooked (which causes [[Character Status|food poisoning]]). |
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== See Also == |
== See Also == |
Revision as of 18:51, 15 February 2021
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Cooking is the process of turning raw food -- such as meat collected by hunting wild animals or produce grown via horticulture -- into prepared food using a variety of methods, and is one of the main sources of energy for people surviving in the wilderness.
Players are able to utilize a variety of cooking methods, all of which are accomplished with one of three tools:
Choice of cooking method will depend upon available resources, tools at the player's disposal, and their end goal for using the cooked food.
Why Cook?
The process of converting raw food into other states has several purposes behind it, but the primary drive to do so is making the food more useful to players. For meat, that means killing potential diseases to make it safe for consumption; for produce, preventing it from rotting and becoming unsafe to eat after sitting too long.
Food typically has varying nutritional value between its different states, meaning that certain ways of preparing it will have advantages over others in regards to energy, water, volume, or all of the above.
Overcooking food, regardless of what is being cooked and the method used, will result in the food becoming burned. Burned food is essentially a waste, because it cannot be eaten without making the person sick.
What to Cook
Players are able to cook most fruits, vegetables, and meat. Fruits and vegetables can be cooked whole with the exception of the Pumpkin, which must first be cut into slices. Animals are not able to be cooked whole either, meaning players must first skin the animal to obtain meat which can be cooked.
A complete list of cook-able items can be found below.
- Fruits & Vegetables
- Meat
- Boar Steak
- Carp Fillet
- Chicken Breast
- Cow Steak
- Deer Steak
- Fox Steak (not implemented as at patch 1.06)
- Goat Steak
- Human Steak
- Mackerel Fillet
- Pig Steak
- Rabbit Leg (not implemented as at patch 1.06)
- Sheep Steak
- Wolf Steak
- Other
How to Cook
Method 1: Long Wooden Stick
Note:
- This is the simplest but slowest method of Cooking in DayZ and results in the food items becoming Baked. This is the only possible state that can be achieved with this method.
- This method leaves the player vulnerable whilst cooking because you have to sit and stay still whilst the item cooks as you hold it.
- House Fireplaces have 1-3 cooking slots attached so the Stick method may be unnecessary unless you want to cook more items than the Fireplace allows.
Note: House fireplaces with 1 cooking slot do NOT allow this cooking method as at Patch 1.08.
- Obtain a Long Wooden Stick by using a Knife to cut one from a bush or interacting with a bush with empty hands (using empty hands can cause bleeding if unlucky and damages gloves).
- Combine a long wooden stick with a Knife to sharpen it.
- Put the Stick in your empty hands and attach the food to be cooked in order to prepare it for cooking. Only one item at a time can be cooked this way.
- A Fire of some sort is necessary to then cook the food. Either build your own or use one of the natural Fireplaces found inside of certain houses.
- Place stick in hand with food item attached, stand close to the fire and then select the option 'Roast' to do the action described. Your character will sit and hold the stick in place while the action is being performed.
- Click and hold until the Cooking circle fills one revolution (approximately 1m30sec) and the item changes state visibly. Do not hold click on the circle for too long past the first revolution or you risk Burning your food.
- Remove the Food item from the stick and enjoy consuming or cook another piece.
Method 2: Cooking Pot
Note:
- When cooking with Water in the Pot, it purifies the water within which can then be drunk straight from the Pot or poured into Plastic Bottle, Canteens or a Leather Bottle without Cholera risks.
- To empty a Pot of Water for a cooking method, put the Pot in your hands, look at your feet and choose the 'Empty Pot' option.
- Food items and Pots retain heat when cooked and if stored in clothing or inventory on the Upper/Lower body can be used to keep a player warm. Be wary of overheating!
- While it does have to be found as loot rather than being gathered practically anywhere as a resource like the Long Wooden Stick: the Cooking Pot is arguably far more versatile, making it worth your time (and Inventory space as it can store items within itself) to carry one around if you plan to cook regularly. It can be used in conjunction with a Portable Gas Stove, any kind of advanced Fireplace found in houses, player-created Stone Ovens, or alongside a Cooking Tripod.
Cooking Methods:
There are three (3) possible cooking methods when using this piece of equipment:
- Boiling -- Before cooking, fill the pot with Water.
- Baking -- Starting with an empty pot: add Fat as an attachment. Do not add water.
- Drying -- Cook in a pot that is otherwise empty (No Water, no Fat) whilst keeping items to be cooked under 100 degrees or else your items will become Burnt very quickly.
- To cook with the pot,: choose a desired Cooking method and prepare the pot accordingly. Up to 12 slots worth of food items at a time can be added to the pot.
- After you have completed preparations: add the Pot full of food to the fireplace and wait for it to heat up.
- After a short time (approximately 1min 30 secs), the food will be cooked. The changes in Food Cooking states are visible once the player is watching the Pot in the fireplace menu and the food items can be hovered over to see their state. An audible sound change will also tell when something is ready by a consistent rolling, bubbling sound.
- Remove the Pot from the fire and any food item within to consume.
Method 3: Frying Pan
This utensil cannot hold water so it limits your cooking methods to Baking and Drying and can be used in conjunction with a Portable Gas Stove - thus giving a very quick and portable cookfire system; albeit with fewer options.
Cooking Methods:
There are two (2) possible cooking methods when using this piece of equipment:
- Baking -- Starting with an empty pan: add Fat as an attachment.
- Drying -- Cook in a pan that is otherwise empty whilst keeping items to be cooked under 100 degrees or else your items will become Burnt very quickly.
- To cook with the pan,: choose a desired Cooking method and prepare the pot accordingly. Up to 12 slots worth of food items at a time can be added to the pan.
- After you have completed preparations: add the Pan full of food to the fireplace and wait for it to heat up.
- After a short time (approximately 1min 30 secs), the food will be cooked. The changes in Food Cooking states are visible once the player is watching the Pan in the fireplace menu and the food items can be hovered over to see their state. An audible sound change will also tell when something is ready by a consistent hissing and frying sound.
- Remove the Pan from the fire and any food item within to consume.