DayZ Wiki
(Updated recepies with bladed weapons/knives)
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|item1ammount= <!-- Leave blank if ONE -->
 
|item1ammount= <!-- Leave blank if ONE -->
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Machete
+
|item2name= Knife
|item2img= MacheteSA.png
+
|item2img= HuntingKnife.png
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2size= <!-- use "large" for long items like rifles -->
 
|item2size= <!-- use "large" for long items like rifles -->
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|item1ammount= <!-- Leave blank if ONE -->
 
|item1ammount= <!-- Leave blank if ONE -->
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Machete
+
|item2name= Knife
|item2img= MacheteSA.png
+
|item2img= HuntingKnife.png
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2size= <!-- use "large" for long items like rifles -->
 
|item2size= <!-- use "large" for long items like rifles -->
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|item1ammount= <!-- Leave blank if ONE -->
 
|item1ammount= <!-- Leave blank if ONE -->
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Machete
+
|item2name= Knife
|item2img= MacheteSA.png
+
|item2img= HuntingKnife.png
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2size= <!-- use "large" for long items like rifles -->
 
|item2size= <!-- use "large" for long items like rifles -->
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| item1ammount =<!-- Leave blank if ONE -->
 
| item1ammount =<!-- Leave blank if ONE -->
 
| item1size =<!-- use "large" for long items like rifles -->
 
| item1size =<!-- use "large" for long items like rifles -->
| item2name = Combat Knife
+
| item2name = Knife
| item2img = Combat Knife.png
+
| item2img = HuntingKnife.png
 
| item2ammount =<!-- Leave blank if ONE -->
 
| item2ammount =<!-- Leave blank if ONE -->
 
| item2size =<!-- use "large" for long items like rifles -->
 
| item2size =<!-- use "large" for long items like rifles -->
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|item1ammount= <!-- Leave blank if ONE -->
 
|item1ammount= <!-- Leave blank if ONE -->
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Combat Knife
+
|item2name= Knife
|item2img= Combat Knife.png
+
|item2img= HuntingKnife.png
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2size= <!-- use "large" for long items like rifles -->
 
|item2size= <!-- use "large" for long items like rifles -->
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|item1ammount= 1
 
|item1ammount= 1
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Hunting Knife
+
|item2name= Knife
 
|item2img= HuntingKnife.png
 
|item2img= HuntingKnife.png
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
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* [[Can Opener]] and [[Weapons#Bladed Melee|Bladed Melee Weapons]] ([[Splitting Axe|Axes]], [[Screwdriver]], [[Kitchen Knife|Knives]]) can be used to open [[Food and Drink#Canned Goods|Canned Item]], however, using anything besides a [[Can Opener]] will spill some of the Can contents.
+
* [[Can Opener]] and [[Weapons#Bladed Melee|Bladed Melee Weapons]] ([[Splitting Axe|Axes]], [[Screwdriver]], [[Knife|Knives]]) can be used to open [[Food and Drink#Canned Goods|Canned Item]], however, using anything besides a [[Can Opener]] will spill some of the Can contents.
 
* [[Gas Canister]] can be combined with [[Portable Gas Stove]] and a [[Frying Pan]] or [[Cooking Pot]] to create a place to [[Cooking|Cook]].
 
* [[Gas Canister]] can be combined with [[Portable Gas Stove]] and a [[Frying Pan]] or [[Cooking Pot]] to create a place to [[Cooking|Cook]].
 
* After caught, a [[Carp]] can be combined with a [[Weapons#Bladed Melee|Bladed Melee Weapon]] to create 2 [[Fish Fillet]]s.
 
* After caught, a [[Carp]] can be combined with a [[Weapons#Bladed Melee|Bladed Melee Weapon]] to create 2 [[Fish Fillet]]s.
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|item1ammount= <!-- Leave blank if ONE -->
 
|item1ammount= <!-- Leave blank if ONE -->
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Kitchen Knife
+
|item2name= Knife
|item2img= 75px-Kitchen_knife.png|90x80px
+
|item2img= HuntingKnife.png|90x80px
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2size= <!-- use "large" for long items like rifles -->
 
|item2size= <!-- use "large" for long items like rifles -->
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|item1ammount= <!-- Leave blank if ONE -->
 
|item1ammount= <!-- Leave blank if ONE -->
 
|item1size= <!-- use "large" for long items like rifles -->
 
|item1size= <!-- use "large" for long items like rifles -->
|item2name= Machete
+
|item2name= Knife
|item2img= MacheteSA.png
+
|item2img= HuntingKnife.png
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2ammount= <!-- Leave blank if ONE -->
 
|item2size= <!-- use "large" for long items like rifles -->
 
|item2size= <!-- use "large" for long items like rifles -->

Revision as of 15:27, 21 June 2016

This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.

Crafting is an ability all players can perform in DayZ Standalone in which they may combine or transform one or multiple items to produce a new item or change a state of one.

Crafting items is done by having the applicable items in your main inventory and right-clicking on the starter item, or dragging an item over another, in which case a menu will appear showing possible actions that item can be used in. If that item can be used in multiple recipes, those recipes will also display. An orange colour around an item being dragged ontop of another indicates that they can be combined in some way.

Clothing

Combining Gear

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Improvised Backpacks

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Improvised Camouflage

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Identification

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Natural Leather Clothing

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Medical

Splints -- for broken bones.

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Saline/Blood bags -- for replenishing Blood.

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Outdoor Survival

Containers -- used for carrying water or other liquids.

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Fireplace, Barrels, and Gas Stove -- accessories used in Cooking.

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Improvised Tools -- used as substitutes for man-made items.

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Improvised Traps and Fishing Gear -- used in Hunting and Fishing.

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Weapons

Spraypaint -- can be applied to weapons and individual attachments (for complete list of paintable, items see spraypainting).

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Weapon Modifications

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Weapon Creation

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Improvised Weapon Attachments

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  • Combining a Repair Kit with a weapon items will improve its condition (e.g. from "Damaged" to "Worn").

Other

  • Map - Pieces of maps can be combined together to form a bigger, or complete, map. (ex: North with South, East with West. West and North will not combine together)
  • Alkaline Battery 9V can be combined with various electrical devices to power them.

See also