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Energy is a Core Character Stat in DayZ. High Energy and Water levels allow you to regenerate blood faster and avoid starvation. It's also one of the 4 stats that contribute to the survivor's Immune system strength.

Overview[ | ]

Energy is vital for the long-term maintenance of a character. Maintaining a healthy energy intake keeps blood regeneration rates high. A player starts with 600 energy and may hold a maximum of 5000. There are a total of 5 different HUD icons that indicate how much energy your character currently has.

Energy
Range Maximum Minimum Starting
5,000 0 600
UI Indicator Energy Amount Effects
IconHungry0
3,500 - 5,000
(70 - 100%)
None
IconHungry1
800 - 3,500
(16 - 70%)
None
IconHungry2 WARNING PLUS
300 - 800
(6 - 16%)
None
IconHungry3 CRITICAL PLUS
0 - 300
(0 - 6%)
Health damage*:
0.020-0.045 per second
1.2 - 2.7 per minute
IconHungry4
0
(0%)

* The amount of damage varies, because the health is always regenerating simultaneously with it. So the effective damage rate depends on the survivor's blood stat's level.

Losing Energy[ | ]

As in real life, energy is constantly required due to a character's metabolic system. Therefore, similar to Water, it is one of the few character stats that will not remain constant.

Player Actions[ | ]

Lost through varying degrees of exertion, a Survivor's energy levels are affected by their activeness, as seen below.

Player Action Energy Loss*
per second
Energy Loss*
per minute
Idle 0.01 - 0.02 0.60 - 1.20
Walking 0.10 - 0.20 6.00 - 12.00
Jogging 0.30 - 0.60 18.00 - 36.00
Sprinting 0.60 - 1.20 36.00 - 72.00

* The loss rate depends on the current energy level of the Survivor. At 100% energy level, loss is the highest, and at >0%, the lowest. Meaning that you expend twice as much calories when you're full, compared to being just above zero energy.

Conditions[ | ]

 Main Article: Illness & Disease

Diseases and illnesses can provoke additional energy drain through vomiting.

Temperature[ | ]

 Main Article: Temperature

When experiencing cold body temperatures, one's energy levels are constantly depleted in addition to the base drain rates.

Temperature Energy Loss
per second
Energy Loss
per minute
Gui iconTemperature0
0 0
Gui iconTemperature1
0 0
Gui iconTemperature2
0 0
Gui iconTemperature3
0.20 - 0.45 12 - 27
Gui iconTemperature4
0.45 27
Gui iconTemperature4 empty
0.45 27

Effects[ | ]

Starvation[ | ]

Starvation occurs as a result of a low energy level. At less than 300 energy, the Health stat starts dropping. This continues until the character dies of starvation or replenishes their energy above this threshold.

Blood regeneration[ | ]

 Main Article: Blood

A Survivor's energy level affects how quickly they can regenerate lost blood. The water and energy levels act as multipliers to a final blood recovery rate as seen below.

Blood Regen*
per second
Blood Regen*
per minute
Water Energy
N/A N/A < 300 Any
0.075 4.5 300 - 599 200 - 399
0.150 9 300 - 599 600+
0.150 9 600+ 200-399
0.300 18 600+ 600+

* Values are approximate and depend on several factors.

Recovery[ | ]

The survivor can replenish their Energy by eating food and drinking soda cans.

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