Over 600 more weapons added, 100 more hand guns added. etc
Over 20 lootable skins to find, original bandit skin re-added for bandits, Clan skins - no limit on what we can add
175+ land, air & sea vehicles added, more end-game vehicles
New zombie models, zombie sounds, stronger zombies, more zombies.
More heli crash sites, loot spawns, animals. etc
ARMA 2 Electrical Power Grid - Can be turned on/off, can be destroyed/repaired (Lighting, Street lights, Light House lights. etc)
Logistics System - Tow vehicles, flip vehicles, load in gear/smaller vehicles, lift vehicles with helicopters, move objects. etc
Base construction elements (W.I.P)
Companions (Dogs)
Refuel your vehicles fully by parking them close to a fuel tank (one that would work with a jerry can) - saves unnecessary time spent on refueling vehicles
New sound effects for everything! From climbing ladders to running on surfaces to reloading & firing off weapons.
Remove parts from vehicles
Night fog/mist
SMK Lite animations
Different kinds of Tasers - brings new kinds of gameplay to DayZ
New and improved map, custom towns, cities, buildings, bases. etc
To be added[ | ]
More skins/clothing, more weapons, more vehicles, more buildings, bases. etc
New zombies/undead - Bloodsuckers, undead hounds, night stalkers. etc
New radio system - communicate with other people that have radio's
Clan channels - talk/type to your Clan in-game over a private channel
Speakers around Chernarus can play messages & music - can be influenced by players on what the messages are, Players can communicate with the speakers by going to Green Mountain - Radio Tower needs to be *repaired/activated - can be destroyed/deactivated.
In car radio system - communicate with other players + listen to music, messages
TS3 Integration
New kinds of heli crash sites/lootable spawns, lootable Aircraft Carrier
Weight and tiredness system - everything has weight, determines how much you can carry / how long you can run for. Determines how much a vehicle or tent can hold