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DayZ Wiki
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DAYZ
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Mod:Changelog
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=== 1.9.0 === Changes: * New, DayZero enterable buildings provided by Tansien and Zac https://zombies.nu/ * New, Land_houseV_2T2 is now enterable. Interior modeled by @Streatman * New, Added loot positions for new enterable buildings * New, Added L115 (.338 Lapua Magnum) sniper * New, Added L85 attachments totaling 24 variants, new models by @Streatman * New, SVD scope attachments can now be removed, new models by @Streatman * New, Added basic server-side authentication to hive object creation/deletion for improved security * New, Added option to toggle status icons in "Game Options" menu and via F3 hotkey * Fixed, Stashes no longer need etool to upgrade they now use shovel. * Fixed, Wall maintenance mode again ;-) * Fixed, Removed floating flame for missing Cherno docks fire barrel * Fixed, Character sometimes duping when morphing skins during combat (after a humanity change). * Fixed, Public variable value kick when exiting a vehicle near a base object. * Fixed, Updates to humanity and player stats after a skin change not always saving in hive (server_getDiff) * Fixed, Blocked another A2OA script execution bug from improperly cleared eventhandlers * Fixed, Missing shadows on some _DZ weapons. Thanks @Streatman * Fixed, Loot not spawning at Gvozdno POI barracks * Fixed, Reverted a change to damage handling that was causing legs to break twice as often. * Fixed, Zombies should no longer get stuck at the position where a player entered a vehicle. * Fixed, Fresh spawns running on login if they died while running * Fixed, Death camera height incorrect when player dies above terrain level * Updated, Added Priority to building actions, Should keep disassembly on the bottom of the action list. * Updated, Chance system for BreakinIn, ChopWood, mineStone to run only once rather than each loop * Updated, Increased the coverage angle of headlights on land vehicles and added a headlight to the bicycle * Updated, The huey searchlight and gunner seat now have improved visibility in first person view. * Updated, AH6, removed camera and computer, added search light and fixed animation source turret errors * Updated, Stashes have new lods to reduce the visibility at range. * Updated, Lowered build requirements for level 4-6 walls (1 screw in place of 2) * Updated, Military and MilitarySpecial loot * Updated, MilitarySpecial to spawn L115 0.1 chance * Updated, EU Crashsite to spawn L115 0.5 chance * Updated, EU2 AmmoBox to spawn L115 ammo * Updated, ItemScrews chances (Updated, Construction chance to 4 from 1.5, Updated, Industrial chance to 3 from 1.5,Added, Supermarket chance 3). * Updated, Zombies should run more direct to players now. * Updated, Added prevention for a dupe involving disconnect and change clothes * Updated, Reverted PVDZ_sec_atp logs to human readable form for server admins * Updated, Player is no longer set in combat for throwing a flare or chemlight * Removed, Server control panel, because it is abused by players and not currently used by admins * Removed, Tent Ghost objects for better placement during hiding. * Removed, PoliceCar due to model errors Known issues: * Ladder directions are wrong in Land_Mil_House * ATC and hospital have lights on top and on the soda machines
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