Cooked Meat | |
---|---|
![]() | |
Stacks of | 1 |
Inventory slots |
1 |
Use to |
Restore a player's nutrition and blood levels. |
You also need |
N/A |
Duration | N/A |
Location(s) | On dead Animals. |
Rarity | N/A |
Variant(s) |
Rabbit, Chicken, Goat, Boar, Sheep, Cow, Seabass, Trout, Tuna |
Cooked meat is created by cooking Raw Meat in a Fireplace or on a lit Oil Barrel. Raw Meat can be looted from Animals that have been gutted with a Hunting Knife.
The following animals drop meat:
Animal type | Quanity of meat | Total blood points (raw) | Total blood points (cooked) |
---|---|---|---|
Rabbit | 2 meat | 200 blood | 1000 blood |
Chicken | 2 meat | 200 blood | 1000 blood |
Goat | 4 meat | 100 blood | 400 blood |
Boar | 4 meat | 150 blood | 400 blood |
Sheep | 4 meat | 100 blood | 400 blood |
Cow | 6 meat | 100 blood | 600 blood |
Seabass | 1 meat | 400 blood | 1400 blood |
Trout | 1 meat | 100 blood | 1000 blood |
Tuna | 1 meat | 500 blood | 2000 blood |