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#Exerting yourself by running, etc. will deplete your water and food icons more rapidly than sitting still or a slow walk. Remember, you can refill your canteen at any pond or well (you cannot drink sea water).
 
#Exerting yourself by running, etc. will deplete your water and food icons more rapidly than sitting still or a slow walk. Remember, you can refill your canteen at any pond or well (you cannot drink sea water).
 
# There are also cans of soda scattered around towns that can be used in lieu of water. Cans of beans, sardines, pasta, etc. are also to be found but food is generally harder to find than a water source is. If you cant find any food try to locate a supermarket as there is gernerally 2-8 cans there). Don't worry about carrying more than one or two drinks and ''always'' keep your canteen, even if it's empty. It's best to fill up empty slots in your inventory (and also your Coyote Pack) with food any chance you get.
 
# There are also cans of soda scattered around towns that can be used in lieu of water. Cans of beans, sardines, pasta, etc. are also to be found but food is generally harder to find than a water source is. If you cant find any food try to locate a supermarket as there is gernerally 2-8 cans there). Don't worry about carrying more than one or two drinks and ''always'' keep your canteen, even if it's empty. It's best to fill up empty slots in your inventory (and also your Coyote Pack) with food any chance you get.
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# You can also sprint by double tapping your movement key before holding it down. To sprint, you must double tap the forward key and hold it down; it is the fastest way of travel on foot... It's also the noisiest and will tire you the fastest as well. There is no real stamina in this mod. You won't pass out from running but you will hear yourself breathing quite hard and when you raise a weapon to fire you will notice that it is very difficult to hold the crosshairs (or iron sights) steady until you catch your breath. A "crouch-run" is the best compromise, producing the least of amount of sound for the fastest movement. Crawling, especially around zed, is the safest. Arma also supports "lean" which is quite useful if you aren't used to having it available in other games! Climbing a ladder is a bit different. When you approach a ladder, a triangular context icon will appear on the screen pointing up or down depending on the ladder. Use your mouse wheel to select the appropriate "climb ladder..." option and once you have the ladder in your hands press your forward button to climb UP and your backwards movement button to climb DOWN.
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# You can also sprint by double tapping your movement key before holding it down. To sprint, you must double tap the forward key and hold it down; it is the fastest way of travel on foot... It's also the noisiest and will tire you the fastest as well. There is no real stamina in this mod. You won't pass out from running but you will hear yourself breathing quite hard and when you raise a weapon to fire you will notice that it is very difficult to hold the crosshairs (or iron sights) steady until you catch your breath. A "crouch-run" is the best compromise, producing the least of amount of sound for the fastest movement. Crawling, especially around z's, is the safest. Arma also supports "lean" which is quite useful if you aren't used to having it available in other games! Climbing a ladder is a bit different. When you approach a ladder, a triangular context icon will appear on the screen pointing up or down depending on the ladder. Use your mouse wheel to select the appropriate "climb ladder..." option and once you have the ladder in your hands press your forward button to climb UP and your backwards movement button to climb DOWN.
 
# Arma does NOT have a "jump" action. You can fall off of high objects though, so be careful! In place of a "jump" Arma supports a "step over" bind that is useful for crossing low walls and other obstacles.
 
# Arma does NOT have a "jump" action. You can fall off of high objects though, so be careful! In place of a "jump" Arma supports a "step over" bind that is useful for crossing low walls and other obstacles.
 
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