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Rikardswe1 (talk | contribs) (Removed Experimental Tag) Tag: Source edit |
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{{Equipment Template |
{{Equipment Template |
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+ | | image = Rabbitsnare.png |
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− | |name= {{PAGENAME}} |
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⚫ | |||
− | |img= [[File:Rabbitsnare.png|300x200px|center]] |
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⚫ | |||
<!-- General --> |
<!-- General --> |
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− | |category= [[Equipment#Traps|Traps]] |
+ | | category = [[Equipment#Traps|Traps]] |
+ | | vehicle = |
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− | |size= 2 Slots (1x2) |
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+ | | size = 1x4 |
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− | |stacklimit= <!-- Use for Stacklimit, otherwise leave blank --> |
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+ | | stacklimit = |
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− | |capacity= <!-- Use for Capacity, otherwise leave blank --> |
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+ | | capacity = |
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− | |content= <!-- Use for Content, otherwise leave blank --> |
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+ | | durability = |
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+ | | uses = |
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+ | | weight = 240 |
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+ | | absorbency = 0 |
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+ | | repair = ''None'' |
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<!-- Occurrence --> |
<!-- Occurrence --> |
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− | |location= Must be |
+ | | location = Must be Crafted |
− | |rarity= N/A |
+ | | rarity = '''N/A''' |
− | |variant= ''None'' |
+ | | variant = ''None'' |
<!-- Description--> |
<!-- Description--> |
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− | |description= A primitive trap for catching rabbits. It needs to be reset if it fails. |
+ | | description = A primitive trap for catching rabbits. It needs to be reset if it fails. |
− | + | }} |
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− | The '''{{PAGENAME}}''' is a |
+ | The '''{{PAGENAME}}''' is a type of equipment in [[DayZ Standalone]]. Using the snare, you can trap [[Rabbit]]s. |
− | The snare is |
+ | The snare is crafted by combining a [[Metal Wire]] and a [[Wooden Stick]]. Once crafted, set your trap on the ground in an open location, insert some bait such as [[Earthworm]] and wait. If your trap fails to catch a rabbit, you'll have to return and reset it -- otherwise, you will have caught a rabbit that you can skin for its meat, guts, bone, and pelt. |
− | Rabbit snares can only be used 2 or 3 times as of right now. Each time you use one, its condition goes down even if it doesn't catch the rabbit (i.e. Pristine -> Damaged). |
+ | Rabbit snares can only be used 2 or 3 times as of right now. Each time you use one, its condition goes down even if it doesn't catch the rabbit (i.e. ''Pristine'' -> ''Damaged''). The number of uses will depend upon its initial condition when crafted (as determined by the condition of the base items used to create it). |
− | The rabbit corpses are randomly generated |
+ | The rabbit corpses are randomly generated; actual living rabbits that roam the map are not actually caught in the trap. |
== Crafting == |
== Crafting == |
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|item1ammount= <!-- Leave blank if ONE --> |
|item1ammount= <!-- Leave blank if ONE --> |
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|item1size= <!-- use "large" for long items like rifles --> |
|item1size= <!-- use "large" for long items like rifles --> |
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− | |item2name= Metal |
+ | |item2name= Metal Wire |
|item2img= Metal_wire.png |
|item2img= Metal_wire.png |
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|item2ammount= <!-- Leave blank if ONE --> |
|item2ammount= <!-- Leave blank if ONE --> |
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File:SnaredRabbit_1a.jpg|A successfully used '''Rabbit Snare''' |
File:SnaredRabbit_1a.jpg|A successfully used '''Rabbit Snare''' |
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</gallery> |
</gallery> |
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− | |||
− | <noinclude>[[Category:Equipment]]</noinclude> |
Revision as of 17:17, 29 September 2021
Snare Trap | |
---|---|
General | |
Category | Equipment |
Repairable With | None |
Characteristics | |
Size | 1x4 (4 Slots) |
Weight | 240 g (0.5 lb) |
Absorbency | 0% |
Occurrence | |
Locations | Must be Crafted |
Rarity | Unknown |
“ | A primitive trap for catching rabbits. It needs to be reset if it fails. | „ |
~ In-game description |
A primitive trap for catching rabbits. It needs to be reset if it fails.In-game description
The Snare Trap is a type of equipment in DayZ Standalone. Using the snare, you can trap Rabbits.
The snare is crafted by combining a Metal Wire and a Wooden Stick. Once crafted, set your trap on the ground in an open location, insert some bait such as Earthworm and wait. If your trap fails to catch a rabbit, you'll have to return and reset it -- otherwise, you will have caught a rabbit that you can skin for its meat, guts, bone, and pelt.
Rabbit snares can only be used 2 or 3 times as of right now. Each time you use one, its condition goes down even if it doesn't catch the rabbit (i.e. Pristine -> Damaged). The number of uses will depend upon its initial condition when crafted (as determined by the condition of the base items used to create it).
The rabbit corpses are randomly generated; actual living rabbits that roam the map are not actually caught in the trap.
Crafting
Template:Crafting Template