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|tooltip7 = The amount of wear an item can take.
|tooltip7 = The amount of wear an item can take.
|label8 = Weight
|label8 = Weight
|data8 = {{#if:{{{weight|}}}|{{{weight}}} g|''Unknown''}}
|data8 = {{#if:{{{weight|}}}|{{weight|{{{weight}}}}}|''Unknown''}}
|label9 = Absorbency
|label9 = Absorbency
|data9 = {{#if:{{{absorbency|}}}|{{{absorbency}}}%|''Unknown''}}
|data9 = {{#if:{{{absorbency|}}}|{{{absorbency}}}%|''Unknown''}}

Revision as of 08:04, 3 February 2019

Template documentation (for the above template, sometimes hidden or invisible)(view · edit · purge)

Infobox template for Category:Clothing pages. Place the following template at the top of the article, below any page management templates:


Unless stated otherwise, all parameters should be left blank and will default to Unknown.

Name Description
name The name of the clothing item (for non-English pages only, otherwise leave blank).
image The image name: For example: AlpherPlaceholder.png
version The version in full notation. Invalid example: 0.00.000000
category The Category of the specific item. For example: Hats or Shirts and Jackets
size The amount of space required to fit the item into the player's inventory. Format: HorizontalxVertical e.g. 2x2
stacklimit The maximum amount of that item that you can stack together. Leave empty if it is not stackable.
capacity Capacity of this item. Format: HorizontalxVertical e.g. 2x2
quickBarBonus Number of slots gained for use on your hotbar. Format: #
durability The amount of wear that an item can take. Format: decimal number e.g. 0.45
weight Weight of that item in grams.
absorbency The amount of water the item will soak up. 0% means waterproof, higher numbers means the item will absorb more water.
repair What kind(s) of repair kit are able to mend this item to improve its condition.
insulation The amount of heat the item helps retain. Format: decimal number e.g. 1.45
biological Biological protection against diseases.
ballistic Reduces ballistic damage. Format: decimal number e.g. 1.45
bleed Reduces the chance of bleeding. Format: percent number only e.g. 75
shock Reduces shock damage. Format: decimal number e.g. 0.50
location Where the item can be found.
rarity How likely it is to find the item.
variant Optional. Leave blank if none.
description In-game description of the item.

Empty Template

Empty template with the most commonly used parameters, for quick copy & paste to be used on new pages:

{{Clothing Template
| name        = <!-- for use with non-English pages only -->
| image       = AlpherPlaceholder.png
| version     = 0.00.000000
<!-- General -->
| category    = 
| size        = 
| stacklimit  = 
| capacity    = 
| durability  = 
| weight      = 
| absorbency  = 
| repair      = 
<!-- Protection -->
| insulation  = 
| biological  = 
| ballistic   = 
| bleed       = 
| shock       = 
<!-- Occurrence -->
| location    = 
| rarity      = 
| variant     = 
<!-- Description-->
| description = 


Clothing Template
Category Clothing > Shirts Jackets
Size 2x2 (4 Slots)
Capacity 4x1 (4 Slots)
Hotbar Bonus 1 Slot(s)
Weight 4850 g
Absorbency 10%
Repairable With Leather Sewing Kit
Insulation 11.0
Ballistic 0.20
Bleed 70%
Locations Civilian
Rarity Common
Variants None
Classic motorcycle ultra-rugged leather jacket, durable and protective. — In-game description
Documentation transcluded from Template:Clothing Template/doc.