DoctorSp0t (talk | contribs) m |
DoctorSp0t (talk | contribs) m |
||
Line 62: | Line 62: | ||
|label12 = Weight |
|label12 = Weight |
||
− | |data12 = {{#if:{{{weight|}}}|{{{weight}}} |
+ | |data12 = {{#if:{{{weight|}}}|{{weight|{{{weight}}}}}|''Unknown''}} |
|label14 = Absorbency |
|label14 = Absorbency |
Revision as of 08:06, 3 February 2019
Infobox template for Category:Clothing pages. Place the following template at the top of the article, below any page management templates:
Parameters
Unless stated otherwise, all parameters should be left blank and will default to Unknown.
Name | Description |
---|---|
name | The name of the clothing item (for non-English pages only, otherwise leave blank). |
image | The image name: For example: AlpherPlaceholder.png
|
version | The version in full notation. Invalid example: 0.00.000000
|
General | |
category | The Category of the specific item. For example: Hats or Shirts and Jackets
|
inventorySlot | The name of the slot in the player's inventory. For example: Hands or Vest
Known slots:
|
size | The amount of space required to fit the item into the player's inventory. Format: HorizontalxVertical e.g. 2x2
|
capacity | Capacity of this item. Format: HorizontalxVertical e.g. 2x2
|
quickBarBonus | Number of slots gained for use on your hotbar. Format: 1
|
weight | Weight of that item in grams. |
absorbency | The amount of water the item will soak up. 0% means waterproof, higher numbers means the item will absorb more water. |
durability | The amount of wear that an item can take. Format: decimal number e.g. 0.45
|
repair | What kind(s) of repair kit are able to mend this item to improve its condition. |
ragQuantity | The number of Rags produced by tearing the item. |
insulationLvl | The in-game insulation level. Format: string e.g. Medium
|
insulation | The amount of heat the item helps retain. Format: decimal number e.g. 1.45
|
Protection | |
projH | Reduces projectile damage to health. Format: decimal number e.g. 0.45
|
projB | Reduces the chance of bleeding from projectile damage. Format: decimal number e.g. 0.70
|
projS | Reduces the amount of shock from projectile damage. Format: decimal number e.g. 0.50
|
meleeH | Reduces melee damage to health. Format: decimal number e.g. 0.45
|
meleeB | Reduces the chance of bleeding from melee damage. Format: decimal number e.g. 0.70
|
meleeS | Reduces the amount of shock from melee damage. Format: decimal number e.g. 0.50
|
infH | Reduces the amount of damage from attacks of infected. Format: decimal number e.g. 0.45
|
infB | Reduces the chance of bleeding from attacks of infected. Format: decimal number e.g. 0.70
|
infS | Reduces the amount of shock from attacks of infected. Format: decimal number e.g. 0.50
|
Occurrence | |
location | Where the item can be found. |
rarity | How likely it is to find the item. |
variant | Optional. Leave blank if none. |
Description | |
description | In-game description of the item. |
Empty Template
Empty template with the most commonly used parameters, for quick copy & paste to be used on new pages:
{{Clothing TemplateNew | name = <!-- for use with non-English pages only --> | image = AlpherPlaceholder.png | version = 0.00 <!-- General --> | category = | inventorySlot = | size = | capacity = | quickBarBonus = | weight = | absorbency = | durability = | repair = | ragQuantity = | insulationLvl = | insulation = <!-- Protection --> | projH = | projB = | projS = | meleeH = | meleeB = | meleeS = | infH = | infB = | infS = <!-- Occurrence --> | location = | rarity = | variant = <!-- Description--> | description = }}
Example
Clothing TemplateNew | |
---|---|
General | |
Category | Clothing > Shirts Jackets |
Inventory Slot | Body |
Size | 4x4 (16 Slots) |
Capacity | 6x5 (30 Slots) |
Hotbar Bonus | 1 Slot(s) |
Weight | 2.8 kg |
Absorbency | 10% |
Repairable With | Leather Sewing Kit, Duct Tape |
Rags | 0 |
Insulation | 0.8 |
Protection | |
Projectile | |
Health | 0.8 |
Blood | 0.8 |
Shock | 0.85 |
Melee | |
Health | 0.7 |
Blood | 0.7 |
Shock | 0.85 |
Infected | |
Health | 0.7 |
Blood | 0.7 |
Shock | 0.85 |
Occurrence | |
Locations | Civilian |
Rarity | Rare |
Variants | N/A |
Classic motorcycle leather jacket, rugged, durable and protective. Not to mention badass. — In-game description
Documentation transcluded from Template:Clothing TemplateNew/doc.